Time Wednesday 2.11.16 Thursday 3.11.16 Friday 4.11.16
08:30 Registration Registration Registration
09:00 Welcome Keynote: Nadia Magnenat Thalmann Keynote: Jun Rekimoto
09:30 Displays
10:00 Simulation and Graphics Cinematic VR
11:00 Coffee Break Coffee Break Coffee Break
11:30 Latency and Cybersickness Augmented Reality Distance Perception
13:00 Lunch Lunch Lunch
14:00 Keynote: Bernd Fröhlich Haptics 3DUI
15:00 Applications and Training
16:00 Coffee Break Coffee Break Coffee Break
16:30 Presence Tracking and Reconstruction Closing Awards
18:00 Poster Fast Forward Social Event
18:45 Reception and Poster Presentation

Wednesday 2. November 2016
08:30 Registration
09:00 Welcome
09:30 Displays

Session Chair: Ismo Rakkolainen

Localized Color Correction for Optical See-Through Displays via Weighted Linear Regression, Jae-Woo Kim; Kang-Kyu Lee; Je-Ho Ryu; Jong-Ok Kim

Perceptual Enhancement for Stereoscopic Videos Based on Horopter Consistency, Zeyu Wang; Xiaohan Jin; Fei Xue; Renju Li; Hongbin Zha; Katsushi Ikeuchi

Eye Gaze Tracking with Google Cardboard Using Purkinje Images, Scott Greenwald; Luke Loreti; Ronen Zilberman; Pattie Maes

Acoustic selfies for extraction of external ear features in mobile audio augmented reality, Michele Geronazzo; Jacopo Fantin; Giacomo Sorato; Guido Baldovino; Federico Avanzini

11:00 Coffee Break
11:30 Latency and Cybersickness

Session Chair: Cédric Fleury

The Impact of Latency on Perceptual Judgments and Motor Performance in Closed-loop Interaction in Virtual Reality, Thomas Waltemate; Irene Senna; Felix Huelsmann; Marieke Rohde; Stefan Kopp; Marc Ernst; Mario Botsch

The Asynchronous Time Warp for Virtual Reality on Consumer Hardware, Johannes van Waveren

Towards Comparable Evaluation Methods and Measures for Timing Behaviour of Virtual Reality Systems, Jan-Philipp Stauffert; Florian Niebling; Marc Latoschik

The Effects of Cybersickness on Persons with Multiple Sclerosis, Imtiaz Muhammad Arafat; Sharif Mohammad Shahnewaz Ferdous; John Quarles

13:00 Lunch
14:00 Keynote

Collaborative Virtual RealityBernd Fröhlich

15:00 Applications and Training

Session Chair: Torsten Kuhlen

Investigating the process of Emotion Recognition in Immersive and Non-Immersive Virtual Technological Setup, Claudia Faita; Federico Vanni; Emanuele Ruffaldi; Marcello Carrozzino; Camilla Tanca; Massimo Bergamasco

Take-Over Control Paradigms in Collaborative Virtual Environments for Training, Gwendal Le Moulec; Gwendal Le Moulec; Ferran Argelaguet Sanz; Anatole Lécuyer; Valérie Gouranton

Provision of Automated Step-by-Step Procedural Guidance in Virtual Reality Surgery Simulation, Sudanthi Wijewickrema; Yun Zhou; James Bailey; Gregor Kennedy; Stephen O’Leary

16:00 Coffee Break
16:30 Presence

Session Chair: Holger Regenbrecht

Mixed Reality Mirror and Illusion of Virtual Body Ownership, Marc Erich Latoschik; Jean-Luc Lugrin; Daniel Roth

Head Turn Scaling Below the Threshold of Perception in Immersive Virtual Environments, Martin Westhoven; Dennis Paul; Thomas Alexander

Silence, steps and soundscapes – The effect of auditory stimulation on presence in virtual realities during self-motion, Angelika C. Kern; Wolfgang Ellermeier; Janis Wojtusch

18:00 Poster Fast Forward
18:30 Reception and Poster Presentation

Thursday 3. November 2016
08:30 Registration
09:00 Keynote

Seeing Through Virtual Humans in motion: from the skin to the molecules, Nadia Magnenat Thalmann

10:00 Simulation and Graphics

Session Chair: Ruben Garcia

PedVR: Simulating Natural Interactions between a Real User and Virtual Crowds, Sahil Narang; Andrew Best; Tanmay Randhavane; Ari Shapiro; Dinesh Manocha

Animating Agents Based on Radial View in Crowd Simulation, Fu-Shun Li; Sai-Keung Wong

11:00 Coffee Break
11:30 Augmented Reality

Session Chair: Markus Tatzgern

A Real-Time X-Ray Mobile Application using Augmented Reality and Google Street View, Luís Maia; Fernando Trinta; Windson Viana

A Study on Improving Close and Distant Device Movement Pose Manipulation for Hand-Held Augmented Reality, Ali Samini; Karljohan Palmerius

Multi-View Gesture Annotations in Image-based 3D Reconstructed Scenes, Benjamin Nuernberger; Kuo-Chin Lien; Lennon Grinta; Christopher Sweeney; Matthew Turk; Tobias Höllerer

Robot Gardens: An Augmented Reality Prototype for Plant-Robot Biohybrid Systems, Sebastian von Mammen; Heiko Hamann; Michael Heider

13:00 Lunch
14:00 Haptics

Session Chair: Seungmoon Choi

A Novel Magnetic Levitation Haptic Device for Augmentation of Tissue Stiffness Perception, Qianqian Tong; Zhiyong Yuan; Mianlun Zheng; Weixu Zhu; Guian Zhang; Xiangyun Liao

A Platform for Bimanual Virtual Assembly Training with Haptic Feedback in Large Multi-Object Environments, Mikel Sagardia; Thomas Hulin; Katharina Hertkorn; Philipp Kremer; Simon Schätzle

A Fast and Robust Six-DoF God Object Heuristic for Haptic Rendering of Complex Models with Friction, Mikel Sagardia; Thomas Hulin

A Constraint-Penalty Hybrid Proxy Method for Six Degree-of-Freedom Haptic Display of Deforming Objects, Stuart Bowyer; Ferdinando Rodriguez y Baena

VR360HD: A VR360° player with enhanced haptic feedback, Ali Israr; Zachary Zach; Brian Krainer

16:00 Coffee Break
16:30 Tracking and Reconstruction

Session Chair: Gregory Welch

3D reconstruction of indoor building environments with new generation of tablets, Adrien Arnaud; Julien Christophe; Michèle Gouiffès; Mehdi Ammi

Procedurally Generated Virtual Reality from 3D Reconstructed Physical Space, Misha Sra; Sergio Garrido-Jurado; Chris Schmandt

Cut-Plane Technique: Segmentation and Selection of Occluded Objects in Dense 3D Reconstructions, Annette Mossel; Christian Kössler

6-DOF Computation and Marker Design for Magnetic 3D Dexterous Motion Tracking System, Jiawei Huang; Tsuyoshi Mori; Kazuki Takashima; Yoshifumi Kitamura

18:00 Social Event

There will be busses to take the attendees from the venue to the Deutsches Museum (Museumsinsel 1, 80538 Munich), where we will meet at 18:45.
Afterwards, we will walk together to Wirtshaus in der Au (Lilienstraße 51, 81669 Munich). The reservation is at 19:30. 

Friday 4. November 2016
08:30 Registration
09:00 Keynote

Human Augmentation and the Age of Internet-of-Abilities, Jun Rekimoto

10:00 Cinematic VR

Session Chair: Ralf Doerner

Interactive Motion Effects Design for a Moving Object in 4D Films, Jaebong Lee; Bohyung Han; Seungmoon Choi

Missing The Point: An Exploration of How to Guide Users’ Attention During Cinematic Virtual Reality, Lasse Nielsen; Matias Møller; Sune Hartmeyer; Troels Ljung; Niels C. Nillson; Rolf Nordahl; Stefania Serafin

11:00 Coffee Break
11:30 Distance Perception

Session Chair: Ferran Argelaguet

Depth Information From Binocular Disparity and Familiar Size Is Combined When Reaching Towards Virtual Objects, Rebekka Schubert; Mathias Müller; Sebastian Pannasch; Jens Helmert

Perceiving Depth: Optical versus Video See-through, Daniel Medeiros; Maurício Sousa; Daniel Mendes; Alberto Raposo; Joaquim Jorge

Visual Blur in Immersive Virtual Environments: Does Depth of Field or Motion Blur Affect Distance and Speed Estimation?, Eike Langbehn; Benjamin Bolte; Tino Raupp; Gerd Bruder; Markus Lappe; Frank Steinicke

13:00 Lunch
14:00 3DUI

Session Chair: Yoshifumi Kitamura

ViSTA Widgets: a Framework for Designing Complex 3D User Interfaces from Reusable Interaction Building Blocks, Sascha Gebhardt; Till Petersen-Krauß; Sebastian Pick; Dominik Rausch; Christian Nowke; Thomas Knott; Patric Schmitz; Daniel Zielasko; Bernd Hentschel; Torsten Kuhlen

The Benefits of DOF Separation in Mid-air 3D Object Manipulation, Daniel Mendes; Filipe Relvas; Alfredo Ferreira; Joaquim Jorge

GiAnt: Stereoscopic-Compliant Multi-Scale Navigation in VEs, Ferran Argelaguet Sanz; Morgan Maignant

Improving Freehand Placement for Grasping Virtual Objects via Dual View Visual Feedback in Mixed Reality, Maadh Al-Kalbani; Ian Williams; Maite Frutos-Pascual

Combining Bimanual Interaction and Teleportation for 3D Manipulation on Multi-Touch Wall-sized Displays, Jean-Baptiste Louvet; Cédric Fleury

16:00 Coffee Break
16:30 Closing Awards
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